Project permissions
As you'll be using the microphone when making a call, you need to request the permission to use it.
Info.plist
Every Xcode project contains an Info.plist file containing all the metadata required in each app or bundle - you will find the file inside the PhoneToApp group.
A new entry in the Info.plist file is required:
Hover your mouse over the last entry in the list and click the little
+button that appears.From the dropdown list, pick
Privacy - Microphone Usage Descriptionand addMicrophone access required in order to make and receive audio calls.for its value.
Your Info.plist should look like this:

Request permission on application start
Open AppDelegate.swift and import the AVFoundation library right after where UIKit is included.
import UIKit
import AVFoundation
Next, call requestRecordPermission: inside application:didFinishLaunchingWithOptions::
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
AVAudioSession.sharedInstance().requestRecordPermission { (granted:Bool) in
NSLog("Allow microphone use. Response: %d", granted)
}
return true
}
Build and Run
You can now build and run the project, by either selecting Product > Run from the top menu, or pressing Cmd + R, and launch it in the simulator.
Notice the prompt asking for permission to use the microphone:

Receiving a phone call in-app
You receive a call from a phone to your app