Connection
public final class Connection
Represents a connection between a client and an OpenTok session. The Session#getConnection
method returns a Connection object that represents the local user's connection.
The Stream#getConnection method returns a Connection object that represents
the stream publisher's connection.
To initialize a session, call the Session() constructor, which returns the Session object.
Then call the connect() method of the Session object to connect to the session. When the connection
to the session is made, the Session.SessionListener#onConnected(Session session)
method is called.
Methods
| Name | Description |
|---|---|
equals(object) → {boolean} |
|
finalize() |
|
getConnectionId() → {String} |
|
getCreationTime() → {Date} |
|
getData() → {String} |
|
hashCode() → {int} |
equals(object) → {boolean}
Parameters:
| Name | Type | Description |
|---|---|---|
object |
Object |
Returns:
boolean
finalize()
getConnectionId() → {String}
Returns:
The unique ID for this connection.
getCreationTime() → {Date}
Returns:
Returns the time at which the connection was created on the OpenTok server.
getData() → {String}
Returns:
A string containing metadata describing the connection. You can add this connection data when you create a token.
hashCode() → {int}
Returns:
int